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The Critical Game

Headshots require considerable accuracy as players often have to compensate for target movement and a very specific area of the enemy's body.

Mission Critical

In some games, even when the target is stationary, the player may have to compensate for movement generated by the telescopic sight. The first commercial game to make use of them was GoldenEye for the Nintendo 64 , however headshots and other location based damage for humanoid type creatures first appeared in the original Team Fortress modification for Quake released the same year, [4] although they were demonstrated and tested in a standalone TF Sniper "modification" created by the same team earlier that year.

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This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. May Learn how and when to remove this template message. Empire of the Petal Throne". Retrieved 28 January Barker, Empire of the Petal Throne , p Retrieved 5 April Archived from the original on July 4, Concepts of video games. Glossary of video game terms. Decker knows that the UN task force will reach the planet first and Alliance reinforcement is months away, and orders the player character to abandon the mission rather than be killed.

Choosing to obey this order will finish the game prematurely.

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Decker also reveals that there's an experimental weapon aboard Lexington called Hype. Hype is a mix of nanomachines and neurochemicals that rewires the brain for an interface with the ship's computers, allowing a human to control the automated fighter drones. Without Hype, battle progresses too fast for a human to control remotely. Hype has a side effect: After the player character defends the Lexington from three UN attacks, he descends to Persephone and investigates the alien ruins.

He discovers an alien intelligence, which created a portal that transported him through space and time into the future: The game presents two different sets of future events: With the Alliance already on the losing side, the loss of alien technology ensures the UN's victory. The war ended and the restriction on AI is finally imposed on all worlds. However, decades after the war, a group of underground scientists on a colony called Prometheus secretly created ELFs electronic life-forms on a remote outpost. When the UN finds out, they send a fleet to destroy the outpost and make sure no scientist or ELF survives.

Although the outpost is obliterated, several ELFs survive. The surviving ELFs evolve and build their own war machines with which to strike back.

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The humans had no chance - the ELFs evolved too fast. A survival plan was put into motion: The fold will affect everything within its radius; only the human ship will escape, and all FTL jumpnode will be severed. The ELFs will be trapped in their home system and remain there forever. They knew about the collapsing node, but can't create a solution to it if they can't connect to the "community", and the collapse would eventually consume the entire galaxy and their entire existence will be doomed. The collapse is creating a singularity, so even if they sent their own colony ship they wouldn't be able to escape.

Their only hope lies in preventing these events from happening in the first place.

They intuit that the ancient ruins on Persephone could be the answer. The player agrees to help the ELFs.

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The ELFs state that they can send back only the player's memory, into the hours before Lexington entered Persephone's orbit. The player's memories and knowledge are transferred back to his mind prior to the introductory events; the alternate and canonical storyline is then triggered. Having retained all memories from the 'original' timeline, the player alerts Commander Dana about UNS Dharma and injects himself with Hype.

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Once the Dharma is destroyed, the alien technology found on Persephone turns the tide of the war, allowing the Alliance to defeat the UN and repeal the technology limitation law. The ELFs are created and are welcomed by humans as equals. In the new , Earth no longer exists. Humans now live on a Dyson Sphere which has been constructed by the two races with the humans living on the inside, and the ELFs on the outside.

The game ends with player character contemplating about the meaning of human existence, and the ELFs grow to explore facets of the multiverse that are outside the realm of human understanding. There is a sequel paperback novel Mission Critical: The novel was published and distributed separately, telling a story that is separate, but with references to, events which occurred in the game.

The protagonist in the book is Lewis Tyrell, formerly an infantry captain who led a small unit of the 'Pathfinders'. Ranked System Climb the ladder and show your skills to the world as you earn and unlock higher ranks. Customize Your Weapon Choose from a variety of beautifully crafted weapon skins and jump into action in style. Sunset Serpent Urban Digicamo and 20 more skins.

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