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Muse Misbehaving

The new one is fine. I have also done this: But at other times, it will play fine for the parts I hand-copied and then when it gets to the part I did NOT copy by hand, the original measures of the defective piece, it reverts to going haywire with the volume. Any way to persuade it to follow my directions? You should upgrade to 2. And without seeing the score the mscz file we can't help here. In reply to You should upgrade to 2. Hi, thanks for your reply. I am reluctant to upgrade to 2.

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Someone else suggested that the problem might be the Velocity Offset and something else to do with Velocity. I checked in F8 but it turned out that they were already set as per that person's suggestion. These might have been ones I imported from Allegro, as many of those looked like they were run through a blender and needed a lot of fixing. But once they were fixed, they played fine.

It was only after I Saved them that the glitch showed up. I will see if that person has any other suggestions or if you do along those lines first before I try to figure out how to send a chunk of the piece where the errors occur. In reply to Hi, thanks for your reply. For Windows, that is. I am not sure I know what you are saying about the dynamics being "actually attached to the staff you want it to affect", but I guessed and went around to every one of them, clicked on them, wiggled them a little until I could see the dotted line going up to the note where I wanted them to be and they are all connected to their proper notes.

Hope that is what you meant. And yes, you are right, I just want the dynamics to affect the staves differently. In reply to I have now changed all… by Beths. Wiggling with the mouse is indeed one way. Better to just attach them correctly in the first place - by selecting the proper note in the proper staff and double-clicking the dynamic, rather than just dragging it to the general vicinity. That will be a recipe for frustration if you are trying to be consistent, which you do need to be here. BTW, the file you uploaded before definitely has problems because you have attached dynamic markings to different staves than the hairpins you intend them to be relevant to.

So the "p" in bar 2 of the bass clef staff does not affect the decrescendo a little later in the measure, which is why that part starts out as mf - the default dynamic for the treble staff. Even if the dynamic is set to affect the whole part, it still needs to be in the same staff as the hairpin it is designed to influence. On top of that, you also have conflicting hairpins int he third measure - one is set to crescendo, the other to decrescendo, at the same time.

That's impossible unless you intend the hairpins to only affect their particular staves, and for that, you need t use the Inspector as I mentioned above to change them from Part to Staff, plus have appropriate dynamics on each staff. Basically, you need to keep straight which dynamics and which hairpins are attached to which staves, and you also need to be sure each is set appropriately to affect either the whole part or just the staff it is attached to.

Normally, one would just attach everything to the top staff and be done with it and everything would just work.

Dynamic tool misbehaving | MuseScore

But if you want to play around with having the hands at different dynamic markings, then you need to take care to do so properly. Thanks, I tried your suggestions about removing hairpins and it did tame things down a bit.


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Unfortunately for me, I want those hairpins in there, so I will have to hunt a bit more. Someone suggested trying things in F8 and I am doing that now. In reply to Thanks, I tried your… by Beths. You don't need to remove them. You simply need to do what I syuggested - if you want different dynamics for the different staves, then you have to be consistent in how you apply your dynamics and hairpins, and you need to use the Inspector as I directed above the Inspector is the name of the window that appears when you press F8. I did the removals, it did improve, but I want those markings in there.

Ispil suggested going into F8 and marking things as "Staff", so I did that to all the Dynamics and hairpins and that cleared a lot of the trouble up, but not all of it. There are places where the music sails along through 3 or so dynamic marks with no change in volume. In reply to I did the removals, it did… by Beths.

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Then most likely one of those dynamics is attached the wrong staff or has bad settings in the Inspector. Again, Again, if you attach your actual score, we can assist better and faster. In reply to Then most likely one of… by Marc Sabatella. Ahhh, phooey, I think I will have to cave on that and send another slice of it. That will take a day or so. You sent another missive which I cannot find on this page, so I will just answer it here.

You said "Better to just attach them correctly in the first place - by selecting the proper note in the proper staff and double-clicking the dynamic, rather than just dragging it to the general vicinity. I only move them if they come out on top of some other writing, like on top of a Pedal marking, hairpin, whatever. Then I drag them off that printing and make sure they are still aligned with the note I clicked to have them affect.

I can't find the one you mentioned that is misaligned in the sample I sent. Maybe it got shaken loose from its proper note when it went through the email. Joke Maybe it is one I moved and my hand slipped as I let it go and it hopped to another note without my noticing it. In reply to You sent another missive… by Beths.

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Dynamics are unique because they are the only thing that will change their anchors when they are dragged. If you do this they will always remain attached to the note they were initially applied to. In reply to Dynamics are unique because… by mike Yeah, dragging them seems to work, too. I do watch to make sure they are connected to the note I chose them for. However, in that sample I sent in, I have a crescendo in the treble and a decrescendo in the bass and neither does a thing even though both are in Staff.

Do you know why that would be? In reply to Yeah, dragging them seems to… by Beths. In your sample one is a crescendo the other is a decrescendo both set to part. If you were told to get louder and softer at the same time what would you do? In reply to In your sample one is a… by mike That was from when I first sent in the sample. Since then, I have been told about Part vs. Staff and went through the whole piece, hairpin by hairpin ditto for the dynamics and changed them all to Staff. So these two hairpins in the same measure are both set to Staff in my present score. They are, I discovered after some experimentation, working a little bit: If I set their starting and ending volumes to maximum so that they span ppp to fff, I can tell that there is a bit of a volume change, but I would like it to be more noticeable, more subtle, than that.

In reply to That was from when I first… by Beths. I haven't seen another sample, so I was only commenting on what I have seen. I did make the adjustments myself to your sample. I would suggest that your ears are playing tricks on you. One staff is getting louder while the other is getting softer. If you isolate a single staff you can hear a big difference in volume in each staff.

It doesn't sound like a human would, but this is a computer doing calculations to imitate a human as best as possible. In reply to I haven't seen another… by mike I went to View, Mixer, where the mute selection is, but the piano is treated as only one thing, so how do I mute one voice separately? In reply to I went to View, Mixer, where… by Beths. To mute a single piano staff, select the notes you want to mute select all of the measures then click the notes button in the inspector.

In the inspector remove the check from the play box to mute those note. Put the check back to unmute them. In reply to I thought I had explained,… by mike Yes, that was someone else. In the meantime, I just copied and pasted the treble into some blank measures I created, then did the same to the bass so that I could listen to them individually. I can hear the hairpins working when I play each alone but it gets blurred out of existence when they play together. I think I will need to change the dynamics in the Muse score and make a note to change them back when I do a print score.

That should be satisfactory.

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Good to know you're adding them well. In the original sample, it wasn't that there was a dynamic on the wrong staff, it was that there was one completely missing - a dynamic for the top staff before the first hairpin. That plus all the dynamics and all hairpins being set to Part instead of Staff. In reply to Good to know you're adding… by Marc Sabatella. They are all set to Staff, now.

But am I understanding this correctly, that I can set all dynamics and all hairpins each as a group with that clicking on "All Similar Elements"? I didn't notice that choice; I'll look for it next time I go in there.

Another question I have been dragging hairpins and dynamic marks about freely. Does that interfere with performance, then? Should I go in and move each one about a bit so that I can place them by using the arrow keys?

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